GPU-based Image Analysis on Mobile Devices

نویسندگان

  • Andrew Ensor
  • Seth Hall
چکیده

With the rapid advances in mobile technology many mobile devices are capable of capturing high quality images and video with their embedded camera. This paper investigates techniques for real-time processing of the resulting images, particularly on-device utilizing a graphical processing unit. Issues and limitations of image processing on mobile devices are discussed, and the performance of graphical processing units on a range of devices measured through a programmable shader implementation of Canny edge detection.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Ultra-Fast Image Reconstruction of Tomosynthesis Mammography Using GPU

Digital Breast Tomosynthesis (DBT) is a technology that creates three dimensional (3D) images of breast tissue. Tomosynthesis mammography detects lesions that are not detectable with other imaging systems. If image reconstruction time is in the order of seconds, we can use Tomosynthesis systems to perform Tomosynthesis-guided Interventional procedures. This research has been designed to study u...

متن کامل

Computer Vision Accelerators for Mobile Systems based on OpenCL GPGPU Co-Processing

In this paper, we present an OpenCL-based heterogeneous implementation of a computer vision algorithm – image inpainting-based object removal algorithm – on mobile devices. To take advantage of the computation power of the mobile processor, the algorithm workflow is partitioned between the CPU and the GPU based on the profiling results on mobile devices, so that the computationally-intensive ke...

متن کامل

GPGPU Accelerated Deep Object Classification on a Heterogeneous Mobile Platform

Deep convolutional neural networks achieve state-of-the-art performance in image classification. The computational and memory requirements of such networks are however huge, and that is an issue on embedded devices due to their constraints. Most of this complexity derives from the convolutional layers and in particular from the matrix multiplications they entail. This paper proposes a complete ...

متن کامل

Simplification of Moving 3D Scene Data on GPU

Real-time large scale continuous image and geometry based data visualization, with an uninterrupted content delivery, quality and rendering, on home and mobile devices is difficult or even mostly impossible because of the low processing capabilities of these hardware devices. However, a gracefully simplified version of the same data can enable us to view the content without significant quality ...

متن کامل

Efficient Rasterization for dge-Based 3D Object Tracking on Mobile Devices

Augmented reality applications on hand-held devices suffer from the limited available processing power. While methods to detect the location of artificially textured markers within the scene are commonly used, geometric properties of three-dimensional objects are rarely exploited for object tracking. In order to track such geometry efficiently on mobile devices, existing methods must be adapted...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:
  • CoRR

دوره abs/1112.3110  شماره 

صفحات  -

تاریخ انتشار 2011